example procedural shaders of K Musgrave's texture demos in chapter 8 of Texturing and Modeling: A Procedural Approach)
The following are example implementations of Textures and Modeling: A Procedural Approach.
An example RIB can be found at KMStrata
An example RIB can be found at KMTerran
The RIB for this example also uses the KMShiny, KMWindywave, KMLuna shaders.
The RIB for this examplealso uses, the LGStarfield , KMTerranbump, and KMPlanetcloulds shaders.
The picture can be seen in KMTerran section.
This shader is used in the RIB file for KMTerran.sl.
A RIB example of the LMLuna shader can be found in the KMStrata section.
Siblings: BMRTShaders AKShaders DPShaders DWShaders EMShaders FGShaders FSShaders IDShaders DWShaders JBUMShaders JMShaders LGShaders LCShaders MBShaders MRShaders MKShaders PQShaders RCShaders SHWShaders SWShaders XMBShaders SIG91 SIG2000 SIG2001 TLShaders
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