Oct 12, 2001 --It seems that some people have had trouble reading the PowerPoint slides via StarOfice. So I have uploaded a gzip'd StarOffice version of them:
ConstantTiles.ssd.gz
DeepShadows.ssd.gz
July 31, 2002 -- Dan Goldman has HTML version of his presentation on his web site. I added a link to it in his section.
Here are his PowerPoint slides: ConstantTiles.ppt (Remember Unix users you can use StarOffice to read these)
MTK_tile.sl is Mach's example shader. NOTE: That his is just an example shader and one would want to do some optimizations for a "real" one.
Here are his PowerPoint slides: DeepShadows.ppt. (Remember Unix users you can use StarOffice to read these)
Here are Christophe's PowerPoint slides: local.bounce.ppt.
This technique basically uses Pref to shade from the original 3d model onto a flat plan to capture the lighting to make into texture maps.
HTML version of their presentation. (There are also little animations on some of these pages)
At the end he showed a really cool 3D gui for visualizing the traffic on Pixar's renderfarm!
Last modified: Wed Jul 31 22:44:11 PDT 2002